Canvas Components, Controls and more!
ZIM HEP (7) has launched at http://zimjs.com with TypeScript support, a new software Keyboard for Canvas, documentation improvements, and a variety of great updates found at http://zimjs.com/updates.html.
Here are some supporting videos:
ZIM Docs at http://zimjs.com/docs.html now have video examples added. The links can be found at the bottom of each entry by the “view” and “bits” buttons. There is now a “vids” button on most of the entries. This links to Bubbling, Capture, Code Zero, Explore, etc. ZIM videos about the topic.
The top of the docs also link to the ZIM Helper Modules (Socket, Game, Physics, Three, Pizzazz and Pizzazz2) which have their documentation at the top of the code. All the docs on these files have been updated to be consistent in format with a description, examples, information on parameters, methods, properties, events, etc.
We are currently working on a visual editor that will create code for making components, controls, animation and more. We very much like that ZIM is a coding language and really do not want to create and IDE like Flash to make coding easy. So we are not totally sure that we will launch this editor – but we will see how it goes.
The ZIM site features the following sections: